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Magic Sets

The following section details some unique items in the world of Golarion that can have specific additional benefits when worn or wielded together. These item sets are collections of thematically aligned equipment whose magical properties can resonate with each other to make the set greater than the sum of its parts. Set bonuses are cumulative; for example, a character who wears four pieces of a set gains the listed benefits for having two, three, and four of the items. If a set modifies a class feature or ability, the wearer must have this class feature or ability to gain this benefit; for example, a character wearing at least three pieces of the Archmage’s Vestments must be able to cast 3rd-level spells to gain the additional 3rd-level spell slot.

While some GMs may introduce these set bonuses as a unique reward for players in their campaigns, any character can take the Collector’s Boon and Improved Collector’s Boon feats to access the benefits of these equipment sets. GMs can also increase the rarity of these items by waiving the requirement of having the Collector’s Boon and Improved Collector’s Boon feats and instead requiring the set to consist of specific pieces of equipment rather than any item of that type; for example, instead of any greater caster’s shield forming a piece of the Archmage’s Vestments, perhaps only Old Mage Jatembe’s shield, a greater caster’s shield crafted and used by the legendary Old Mage Jatembe himself, can be used to complete the set.

Besmara's Bounty

Source Chronicle of Legends pg. 26
The Pirate Queen has few priests but many devoted followers. It is said that the collection of magical items collectively known as Besmara’s Bounty can be completely assembled only by those graced with the Sea Banshee’s favor.

Bracelet of Bargaining: For each additional piece of this set you wear or wield, the Will saving throw DC to resist this item’s ability to detect deceit increases by 1.
Disarming Blade: For every two additional pieces of this set you wear or wield, the enhancement bonus of this weapon increases by 1 and you gain a +1 circumstance bonus on combat maneuver checks to disarm.
Enchanted Eelskin: For every two additional pieces of this set you wear or wield, the enhancement bonus of this suit of armor increases by 1.
Jellyfish Cape: For every two additional pieces of this set you wear or wield, the electricity damage dealt by this item’s tentacles increases by 1d4 and the DC to resist being sickened by their sting increases by 1.
Sea Tyrant's Patch: While you are wearing and wielding all five pieces of this set, you can use this item’s ability to use mass charm monster one additional time per day.

Two-Item Benefit: While you are wearing or wielding at least two pieces of this set, you gain a +1 circumstance bonus on Acrobatics checks to balance and Swim checks.
Three-Item Benefit: While you are wearing or wielding at least three pieces of this set, the circumstance bonus on Acrobatics checks to balance and Swim checks increases to +2.
Four-Item Benefit: While you are wearing or wielding at least four pieces of this set, you gain a +10-foot enhancement bonus to your swim speed if you have one.
Five-Item Benefit: While you are wearing and wielding all five pieces of this set, the enhancement bonus to your swim speed (if any) increases to +20.